Earning points:

Points Per Dollar

1 point per $1 spent by the customer before taxes and discounts is the standard option. This can be changed to any other number desired (e.g. 5 points per $1).

This number sets the look and feel of your program, but does not have to affect the cost of the program to you. For example, a 1000pt item at 1pt/$1 and a 10pt item at 0.01pt/$1 have the same program cost to the dispensary. In both cases the customer had to spend $1000 to get the item.

Loyalty Levels

Loyalty levels reward longtime, high-spending customers by giving them more points with each purchase. If you choose to use loyalty levels, your customers receive a multiplier on the points they earn based on their lifetime spend at your store.

You create and set as many loyalty levels as you want, and also set the name and multiplier amounts. Our standard setup is shown here as it would be visible to a customer.

Loyalty Level Examples.png

Actual Lifetime Spend per Level

Loyalty level progress is displayed to customers in terms of their lifetime earned points. For your convenience we are showing here what their actual lifetime spend in dollars would be to reach different loyalty levels

Name Multiplier Lifetime Points Lifetime Spend in Dollars
Bud 1x Starting level $0
VIP 1.5x 500 $500
Diamond 2x 4000 $2833 ($500 + ($2333 *1.5))
Elite 2.5x 10000 $5833 (2833 + ($3000 * 2))

Referral Program

If you enable the built-in Carrot referral program your customers can earn points for each referral they make. More information about the referral program can be found here

Missions

Missions give customers points bonuses for completing specific actions. You can choose which missions to enable, and how many points you would like to give as a bonus.

Currently there are 2 default missions: